StigmaActiveToggleCommonManually learnable through level 20
Skill effect and damage
Increases Move Speed by 20% and grants a 15% chance to restore Healing Power × 100% + 271 – Healing Power × 100% + 298 HP on landing an attack to the caster and nearby party members.
Healing Cooldown: 1s
Acquisition data ends at level 20; effect descriptions or formulas are available through level 25. Higher entries are not additional acquisition ranks.
Stigma rank unlocks
The rank shown is the Stigma level, not your character level.
Stigma rank 5
Slot 1
+10% Incoming Heal
Stigma rank 10
Slot 2
+30% Natural Stamina Regen
Stigma rank 15
Slot 3
+50% amount restored when HP is 50% or less
Stigma rank 20
Slot 4
+10% Restoration
Passive abilities are listed below when available.
Class acquisition data
ChanterCharacter level 22 · Skill level 1
ChanterCharacter level 22 · Skill level 2
ChanterCharacter level 22 · Skill level 3
ChanterCharacter level 22 · Skill level 4
ChanterCharacter level 22 · Skill level 5
ChanterCharacter level 22 · Skill level 6
ChanterCharacter level 22 · Skill level 7
ChanterCharacter level 22 · Skill level 8
ChanterCharacter level 22 · Skill level 9
ChanterCharacter level 22 · Skill level 10
ChanterCharacter level 22 · Skill level 11
ChanterCharacter level 22 · Skill level 12
ChanterCharacter level 22 · Skill level 13
ChanterCharacter level 22 · Skill level 14
ChanterCharacter level 22 · Skill level 15
ChanterCharacter level 22 · Skill level 16
ChanterCharacter level 22 · Skill level 17
ChanterCharacter level 22 · Skill level 18
ChanterCharacter level 22 · Skill level 19
Other effect variations
These effect variations are not separate acquisition ranks. How they are selected in-game is unknown.
5 effect variations
Effect variation 1
Increases Move Speed by 10.5%, Incoming Heal by 10%, Natural Stamina Regen by 30%, Restoration by 10%, Endurance by 5%, and grants a 15% chance to restore Healing Power × 100% + 127 – Healing Power × 100% + 140 HP on landing an attack to the caster and nearby party members. Increases the amount healed by 50% when HP is 50% or less.
Healing Cooldown: 1s
Effect variation 2
Increases Move Speed by 10.5%, Incoming Heal by 10%, Natural Stamina Regen by 30%, Restoration by 10%, and grants a 15% chance to restore Healing Power × 100% + 127 – Healing Power × 100% + 140 HP on landing an attack to the caster and nearby party members. Increases the amount healed by 50% when HP is 50% or less.
Healing Cooldown: 1s
Effect variation 3
Increases Move Speed by 10.5%, Incoming Heal by 10%, Natural Stamina Regen by 30%, and grants a 15% chance to restore Healing Power × 100% + 127 – Healing Power × 100% + 140 HP on landing an attack to the caster and nearby party members.
Healing Cooldown: 1s
Chanter
Character level 22 · Skill level 20
Effect variation 4
Increases Move Speed by 10.5%, Incoming Heal by 10%, Natural Stamina Regen by 30%, and grants a 15% chance to restore Healing Power × 100% + 127 – Healing Power × 100% + 140 HP on landing an attack to the caster and nearby party members. Increases the amount healed by 50% when HP is 50% or less.
Healing Cooldown: 1s
Effect variation 5
Increases Move Speed by 10.5%, Incoming Heal by 10%, and grants a 15% chance to restore Healing Power × 100% + 127 – Healing Power × 100% + 140 HP on landing an attack to the caster and nearby party members.
Healing Cooldown: 1s