StigmaActiveCommonManually learnable through level 20
Skill effect and damage
The caster is immune to damage and status effects for 3s.
Cannot block certain powerful attacks. Unaffected by cooldown increase effects.
Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.
Acquisition data ends at level 20; effect descriptions or formulas are available through level 25. Higher entries are not additional acquisition ranks.
Stigma rank unlocks
The rank shown is the Stigma level, not your character level.
Stigma rank 5
Slot 1
+100% Incoming Heal
Stigma rank 10
Slot 2
Restores 20% of Max HP at the end of [Salvation]
Stigma rank 15
Slot 3
Grants base effect of [Salvation] to the party member with the lowest HP
Stigma rank 20
Slot 4
Triggers [Salvation] when afflicted with Impact-type status
Passive abilities are listed below when available.
Class acquisition data
ClericCharacter level 22 · Skill level 1
ClericCharacter level 22 · Skill level 2
ClericCharacter level 22 · Skill level 3
ClericCharacter level 22 · Skill level 4
ClericCharacter level 22 · Skill level 5
ClericCharacter level 22 · Skill level 6
ClericCharacter level 22 · Skill level 7
ClericCharacter level 22 · Skill level 8
ClericCharacter level 22 · Skill level 9
ClericCharacter level 22 · Skill level 10
ClericCharacter level 22 · Skill level 11
ClericCharacter level 22 · Skill level 12
ClericCharacter level 22 · Skill level 13
ClericCharacter level 22 · Skill level 14
ClericCharacter level 22 · Skill level 15
ClericCharacter level 22 · Skill level 16
ClericCharacter level 22 · Skill level 17
ClericCharacter level 22 · Skill level 18
ClericCharacter level 22 · Skill level 19
ClericCharacter level 22 · Skill level 20
Other effect variations
These effect variations are not separate acquisition ranks. How they are selected in-game is unknown.
5 effect variations
Effect variation 1
The caster is immune to damage and status effects for 3s. Increases Incoming Heal by 100% and restores 20% of Max HP when Salvation ends.
Cannot block certain powerful attacks. Unaffected by cooldown increase effects.
Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.
Effect variation 2
The caster is immune to damage and status effects for 3s. Increases Incoming Heal by 100% and restores 20% of Max HP when Salvation ends. Grants base effect of [Salvation] to the party member with the lowest HP.
Cannot block certain powerful attacks. Unaffected by cooldown increase effects.
Tenaciousness, Salvation, Barrier Spell, and Unstoppable effects cannot be applied for 30s if Invincibility stacking is blocked.
Effect variation 3
The caster is immune to damage and status effects for 3s. Increases Incoming Heal by 100% and restores 20% of Max HP when Salvation ends. Grants base effect of [Salvation] to the party member with the lowest HP. [Salvation] triggers when the caster is afflicted with an Impact-type status.
Cannot block certain powerful attacks. Unaffected by cooldown increase effects.
Tenaciousness, Salvation, Barrier Spell, and Unstoppable effects cannot be applied for 30s if Invincibility stacking is blocked.
Effect variation 4
The caster is immune to damage and status effects for 3s. Increases Incoming Heal by 100% and restores 20% of Max HP when Salvation ends. Grants base effect of [Salvation] to the party members. [Salvation] triggers when the caster is afflicted with an Impact-type status.
Cannot block certain powerful attacks. Unaffected by cooldown increase effects.
Tenaciousness, Salvation, Barrier Spell, and Unstoppable effects cannot be applied for 30s if Invincibility stacking is blocked.
Effect variation 5
The caster is immune to damage and status effects for 3s. Increases Incoming Heal by 100%.
Cannot block certain powerful attacks. Unaffected by cooldown increase effects.
Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.