SkillActiveCommonManually learnable through level 10
Skill effect and damage
Selects a target within 20m and deals Attack × 75% + 546 damage to up to 4 enemies within 4m of the target, and inflicts Curse.
Curse: Deals Attack × 150% + 1,093 Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 5s.
The Spirit joins for a coordinated assault.
Fire: Attack × 101% + 736 AoE damage
Water: Attack × 121% + 882 damage
Earth: Attack × 93% + 677 damage and reduces Status Effect Resist by 10%
Wind: Attack × 30% + 218 AoE damage and Attack × 360% + 2,622 Damage over Time
Ancient: Attack × 172.5% + 1,257 AoE damage
10 Stagger Gauge Damage
Damage formula
Attack × 75% + 546
Acquisition data ends at level 10; effect descriptions or formulas are available through level 40. Higher entries are not additional acquisition ranks.
Skill specializations
Specialization effects are grouped by skill rank.
Skill rank 83 effects
+2s Curse duration
+50% Multi-Hit on hit
Changes to mobile skill
Skill rank 12
-2s cooldown
Skill rank 16
[Jointstrike: Curse] ignores Block and Evasion and lands as a Critical Hit
These effect variations are not separate acquisition ranks. How they are selected in-game is unknown.
7 effect variations
Effect variation 1
Selects a target within 20m and deals Attack × 75% + 74 damage to up to 4 enemies within 4m of the target, and inflicts Curse.
Curse: Deals Attack × 150% + 148 Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 7s.
The Spirit joins for a coordinated assault.
Fire: Attack × 101% + 99 AoE damage
Water: Attack × 121% + 119 damage
Earth: Attack × 93% + 92 damage and reduces Status Effect Resist by 10%
Wind: Attack × 30% + 29 AoE damage and Attack × 360% + 354 Damage over Time
Ancient: Attack × 172.5% + 170 AoE damage
10 Stagger Gauge Damage
Attack × 75% + 74
Effect variation 2
Selects a target within 20m and deals Attack × 75% + 74 damage to up to 4 enemies within 4m of the target, and inflicts Curse. Increases chances of landing as Multi-Hit by 50%.
Curse: Deals Attack × 150% + 148 Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 5s.
The Spirit joins for a coordinated assault.
Fire: Attack × 101% + 99 AoE damage
Water: Attack × 121% + 119 damage
Earth: Attack × 93% + 92 damage and reduces Status Effect Resist by 10%
Wind: Attack × 30% + 29 AoE damage and Attack × 360% + 354 Damage over Time
Ancient: Attack × 172.5% + 170 AoE damage
10 Stagger Gauge Damage
Attack × 75% + 74
Effect variation 3
Selects a target within 20m and deals Attack × 75% + 74 damage to up to 4 enemies within 4m of the target, and inflicts Curse. Increases chances of landing as Multi-Hit by 50%.
Curse: Deals Attack × 150% + 148 Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 7s.
The Spirit joins for a coordinated assault.
Fire: Attack × 101% + 99 AoE damage
Water: Attack × 121% + 119 damage
Earth: Attack × 93% + 92 damage and reduces Status Effect Resist by 10%
Wind: Attack × 30% + 29 AoE damage and Attack × 360% + 354 Damage over Time
Ancient: Attack × 172.5% + 170 AoE damage
10 Stagger Gauge Damage
Attack × 75% + 74
Effect variation 4
Selects a target within 20m and deals Attack × 75% + 74 damage to up to 4 enemies within 4m of the target, and inflicts Curse. Increases chances of landing as Multi-Hit by 50%. [Jointstrike: Curse] ignores Block and Evasion and lands as a Critical Hit.
Curse: Deals Attack × 150% + 148 Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 5s.
The Spirit joins for a coordinated assault.
Fire: Attack × 101% + 99 AoE damage
Water: Attack × 121% + 119 damage
Earth: Attack × 93% + 92 damage and reduces Status Effect Resist by 10%
Wind: Attack × 30% + 29 AoE damage and Attack × 360% + 354 Damage over Time
Ancient: Attack × 172.5% + 170 AoE damage
10 Stagger Gauge Damage
Attack × 75% + 74
Effect variation 5
Selects a target within 20m and deals Attack × 75% + 74 damage to up to 4 enemies within 4m of the target, and inflicts Curse. Increases chances of landing as Multi-Hit by 50%. [Jointstrike: Curse] ignores Block and Evasion and lands as a Critical Hit.
Curse: Deals Attack × 150% + 148 Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 7s.
The Spirit joins for a coordinated assault.
Fire: Attack × 101% + 99 AoE damage
Water: Attack × 121% + 119 damage
Earth: Attack × 93% + 92 damage and reduces Status Effect Resist by 10%
Wind: Attack × 30% + 29 AoE damage and Attack × 360% + 354 Damage over Time
Ancient: Attack × 172.5% + 170 AoE damage
10 Stagger Gauge Damage
Attack × 75% + 74
Effect variation 6
Selects a target within 20m and deals Attack × 75% + 74 damage to up to 4 enemies within 4m of the target, and inflicts Curse. [Jointstrike: Curse] ignores Block and Evasion and lands as a Critical Hit.
Curse: Deals Attack × 150% + 148 Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 5s.
The Spirit joins for a coordinated assault.
Fire: Attack × 101% + 99 AoE damage
Water: Attack × 121% + 119 damage
Earth: Attack × 93% + 92 damage and reduces Status Effect Resist by 10%
Wind: Attack × 30% + 29 AoE damage and Attack × 360% + 354 Damage over Time
Ancient: Attack × 172.5% + 170 AoE damage
10 Stagger Gauge Damage
Attack × 75% + 74
Effect variation 7
Selects a target within 20m and deals Attack × 75% + 74 damage to up to 4 enemies within 4m of the target, and inflicts Curse. [Jointstrike: Curse] ignores Block and Evasion and lands as a Critical Hit.
Curse: Deals Attack × 150% + 148 Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 7s.
The Spirit joins for a coordinated assault.
Fire: Attack × 101% + 99 AoE damage
Water: Attack × 121% + 119 damage
Earth: Attack × 93% + 92 damage and reduces Status Effect Resist by 10%
Wind: Attack × 30% + 29 AoE damage and Attack × 360% + 354 Damage over Time
Ancient: Attack × 172.5% + 170 AoE damage
10 Stagger Gauge Damage