SkillActiveCommonManually learnable through level 10
Skill effect and damage
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 1,057 Water damage to a target within 20m.
The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Acquisition data ends at level 10; effect descriptions or formulas are available through level 40. Higher entries are not additional acquisition ranks.
Skill specializations
Specialization effects are grouped by skill rank.
Skill rank 83 effects
-50% MP Cost
+10% Water Spirit Attack
10% chance to activate skill when Water Spirit lands attack
Skill rank 12
5% chance to inflict Root for 2s on landing Water Spirit attack
These effect variations are not separate acquisition ranks. How they are selected in-game is unknown.
14 effect variations
Effect variation 1
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m.
The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill, a 5% chance to inflict Root on the target for 2s, and restores 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 2
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m.
The Water Spirit fights alongside the caster using basic attacks, with a 25% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 3
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m.
The Water Spirit fights alongside the caster using basic attacks, with a 25% chance to use its skill, a 5% chance to inflict Root on the target for 2s, and restores 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 4
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's Attack by 10%.
The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 5
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's Attack by 10%.
The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill, a 5% chance to inflict Root on the target for 2s, and restores 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 6
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's Attack by 10%.
The Water Spirit fights alongside the caster using basic attacks, with a 25% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 7
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's Attack by 10%.
The Water Spirit fights alongside the caster using basic attacks, with a 25% chance to use its skill, a 5% chance to inflict Root on the target for 2s, and restores 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 8
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's stats by 20% and Attack by 10%.
The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 9
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's stats by 20% and Attack by 10%.
The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill, a 5% chance to inflict Root on the target for 2s, and restores 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 10
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's stats by 20% and Attack by 10%.
The Water Spirit fights alongside the caster using basic attacks, with a 25% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 11
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's stats by 20%.
The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 12
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's stats by 20%.
The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill, a 5% chance to inflict Root on the target for 2s, and restores 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 13
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's stats by 20%.
The Water Spirit fights alongside the caster using basic attacks, with a 25% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Effect variation 14
Summons a Water Spirit.
The Water Spirit uses a skill that deals Attack × 145% + 143 Water damage to a target within 20m. Permanently increases the summoned Water Spirit's stats by 20%.
The Water Spirit fights alongside the caster using basic attacks, with a 25% chance to use its skill, a 5% chance to inflict Root on the target for 2s, and restores 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s