Summons an orb that provides supporting fire for 15s near the caster. The orb has a 50% chance to fire a shot dealing Attack × 43.2% + 243 Wind damage and absorbing 1.5% HP. Firing Cooldown: 0.5s
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Abilities · Global
Ranger
Summons an orb that provides supporting fire for 15s near the caster. The orb has a 25% chance to fire a shot dealing Attack × 43.2% + 682 Wind damage and absorbing 1.5% HP. Firing Cooldown: 0.5s
Acquisition data ends at level 20; effect descriptions or formulas are available through level 40. Higher entries are not additional acquisition ranks.
The rank shown is the Stigma level, not your character level.
+25% activation chance
+15s duration
-30s cooldown
Critical Hit on hit
Passive abilities are listed below when available.
These effect variations are not separate acquisition ranks. How they are selected in-game is unknown.
Summons an orb that provides supporting fire for 15s near the caster. The orb has a 50% chance to fire a shot dealing Attack × 43.2% + 243 Wind damage and absorbing 1.5% HP. Firing Cooldown: 0.5s
Summons an orb that provides supporting fire for 30s near the caster. The orb has a 50% chance to fire a shot dealing Attack × 43.2% + 243 Wind damage and absorbing 1.5% HP. Firing Cooldown: 0.5s
Summons an orb that provides supporting fire for 30s near the caster. The orb has a 50% chance to fire a shot dealing Attack × 43.2% + 243 Wind damage and absorbing 1.5% HP. Shots always land as Critical Hits. Firing Cooldown: 0.5s
Summons an orb that provides supporting fire for 30s near the caster. The orb has a 50% chance to fire a shot dealing Attack × 43.2% + 243 Wind damage and absorbing 1.5% HP. Shots always land as Critical Hits. Has a 10% chance to shoot an additional projectile and deal Attack × 84.25% + 475 Wind damage. HP absorption effect does not apply to additional shots. Firing Cooldown: 0.5s