SkillActiveCommonManually learnable through level 10
Skill effect and damage
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Acquisition data ends at level 10; effect descriptions or formulas are available through level 40. Higher entries are not additional acquisition ranks.
Skill specializations
Specialization effects are grouped by skill rank.
Skill rank 83 effects
Adds [Crushing Strike] Chain Skill
Restores 1,000 Stamina on using [Defiance]
Restores 10% HP on using [Defiance]
Skill rank 12
+2s Tenacity duration
Skill rank 16
+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
These effect variations are not separate acquisition ranks. How they are selected in-game is unknown.
14 effect variations
Effect variation 1
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Tenacity: Grants Status Effect Immunity, increases PvE Damage Tolerance by 50% and PvP Damage Tolerance by 25%
Unaffected by cooldown reduction effects.
Effect variation 2
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Restores 1,000 Stamina and 10% HP on use.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Effect variation 3
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Restores 1,000 Stamina on use.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Effect variation 4
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Restores 1,000 Stamina on use.
Tenacity: Grants Status Effect Immunity, increases PvE Damage Tolerance by 50% and PvP Damage Tolerance by 25%
Unaffected by cooldown reduction effects.
Effect variation 5
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Restores 10% HP on use.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Effect variation 6
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Restores 10% HP on use.
Tenacity: Grants Status Effect Immunity, increases PvE Damage Tolerance by 50% and PvP Damage Tolerance by 25%
Unaffected by cooldown reduction effects.
Effect variation 7
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 7s.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Effect variation 8
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 7s.
Tenacity: Grants Status Effect Immunity, increases PvE Damage Tolerance by 50% and PvP Damage Tolerance by 25%
Unaffected by cooldown reduction effects.
Effect variation 9
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 7s. Restores 1,000 Stamina and 10% HP on use.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Effect variation 10
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 7s. Restores 1,000 Stamina on use.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Effect variation 11
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 7s. Restores 10% HP on use.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Effect variation 12
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for value unavailable. Restores 1,000 Stamina and 10% HP on use.
Tenacity: Grants Status Effect Immunity, increases PvE Damage Tolerance by 50% and PvP Damage Tolerance by 25%
Unaffected by cooldown reduction effects.
Effect variation 13
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for value unavailable. Restores 1,000 Stamina on use.
Tenacity: Grants Status Effect Immunity, increases PvE Damage Tolerance by 50% and PvP Damage Tolerance by 25%
Unaffected by cooldown reduction effects.
Effect variation 14
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for value unavailable. Restores 10% HP on use.
Tenacity: Grants Status Effect Immunity, increases PvE Damage Tolerance by 50% and PvP Damage Tolerance by 25%
Unaffected by cooldown reduction effects.